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March 15, 2013

Reading, Writing and Video Games

Today, educational technology boosters believe computer games (the classroom euphemism for video games) should be part of classroom lessons at increasingly early ages. The optimistic theory is that students wearied by the old pencil-and-paper routine will become newly enchanted with phonemic awareness when letters dressed as farm animals dance on a screen.

Meanwhile, many parents believe that games children play on home computers should edify children, improve their hand-eye coordination and inculcate higher math skills. The most popular apps in the Apple store for toddlers and preschoolers are educational. Even parents who scoff at the idea of toddlers learning from Dora gleefully boast about their 2-year-olds’ having mastered basic math on Mommy’s phone.

In a 2012 survey of elementary and middle school teachers by Common Sense Media, 71 percent of teachers say entertainment media use has hurt students’ attention spans “a lot” or “somewhat.” The findings have had no apparent effect on palpable enthusiasm for interactive teaching...

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